I was on the project for 3 months at Method Studio mainly focusing on the Dyson Sphere, part of Nidavellir. Modeling for the sphere was done by lead Modeller Chad Roen, Renato Eiras and myself. The task was broken up in to different design languages and I focused on the disk like elements as well as the door mechanism and the door itself. I also worked on smaller tasks like Groots game system, Mold rack Mechanism and some general detailing for Nidavellir.