(Star Wars: The Last Jedi - ILM) First Order Hangar -Worked closely with generalists to make all modular Structural components, lots of set
dressing parts and ATAT Carrier
(Star Wars: The Last Jedi - ILM) First Order Hangar -Worked closely with generalists to make all modular Structural components, lots of set
dressing parts
(Star Wars: The Last Jedi - ILM) ATST - Designed and modelled head. Also Designed and modelled ATST Rack
(Solo: A Star Wars Story - ILM) Corellia Starport _ worked closely with Gen to make modular structures for the whole Starport
(Solo: A Star Wars Story - ILM) Corellia Starport _ worked closely with Gen to make modular structures for the whole Favela
(Transformers: The Last Knight - ILM) Full Hotrod model built between Gerald Blaise and I, lots of back and forth between both of us
(Transformers: The Last Knight - ILM) Canopy - Head Model
(Guardians of the Galaxy - MPC) Rockets Warbird - Start to finish with some small sections worked on by other artists,
(Terminator: Genisys - MPC) Spider Tank and Hunter Killer - Made both assets start to finish with Giuseppe Bufalo adding refinements to the HK. Designed how Spidertank integrates with the HK
(Pirates of the Caribbean: Dead Men Tell No Tales - MPC) The Silent Mary - First artist on the asset concepting how the Silent Mary will open and animate. Worked on the modelling team making half the ship
(Independence Day Resurgence - MPC) Defence System - Part of Modelling team. My area was the top section that opens and the interior of the "petals"
(Valerian: City of a Thousand Planets - ILM) Combat Bus - Modelled both Tourist and Combat variations of the bus
(Star Wars: The Last Jedi - ILM) Medical Frigate - Full model including a large amount of areas to flesh out and design
(Guardians of the Galaxy - MPC) Starblaster - Fuselage redesign and model
(Star Wars: The Last Jedi - ILM) Stardestroyers - Slicing and damaging of existing assets, custom Debris. A lot of FX work is on top of this, team effort to complete these shots
(The Hunger Games: Mocking Jay Part 2 - MPC) Hovercraft - modelled both versions, transport and Gunship. Was part of design process as original concept changed over time
(The FInest Hours - MPC) SS Pendleton - Model start to finish including snapped variation. A few other artists helped out on the interior of the snapped version
My hardsurface Modelling reel is made up of my first four and half years in the industry at Industrial Light & Magic, MPC and Method Studios.