I did a tutorial for the latest Issue of 3D artist magazine. I talk about my thought process of how i go about creating interesting spaceship designs focusing on playing with the silhouette and flowing shapes. Software used in the tutorial is Maya, Photshop and Keyshot. Its kind of cool, I was subscribed to this magazine when i first started 3D and now I am contributing to it.
If you want to check out the tutorial or simply get my model and my parts library that comes with the magazine. It can be bought from here https://www.myfavouritemagazines.co.uk/3D-Artist-Print-Back-Issues/3d-artist-issue-114/?force_sid=k37s8hjc6plc4rc5pq970hgfe4
If you want to check out my daily mech stuff, check out my instagram https://www.instagram.com/andrew__hodgson/